Option one is just do nothing and hope that they learn their lesson eventually. Perhaps enough 1’s and 2’s will get them to realize they really should work harder (or perhaps differently) on these problems.
Because I use a Standards-Based Grading approach they know they can repair their grade by turning something in later so there’s not a lot of pressure to perform in class. Of course many of these students pile up a lot of 1’s and 2’s and tend to fall far enough behind that my two week rule gets them in trouble.
I guess what I’m feeling right now (facing the prospect of (once again) turning in lots of F’s for midterm grades) is that the lessons aren’t being learned.
I could remind them that since the quiz grade doesn’t set in stone that standard’s score, if they feel like they’re likely to get a 1 or a 2 they could try to explain on their quiz what they’re struggling with. When this happens now, admittedly rarely, I tend to either give that person some feedback on their quiz paper, send them a video, or send the whole class a video with some explanation. I think in the smaller classes that I could handle this scaling up a little and I think I’d understand better where the students are at than grading a crappy quiz performance.
I think if I didn’t stay on top of it and continue to give personalized feedback, students would likely stop writing a whole lot and instead continue to use their 10 minutes in class to do other things (with a defeated look on their face).
I was brainstorming with a student who’s in class with me right now about what would work better for him on days when he doesn’t really know how to start the quiz. I asked him about the notion laid out above and he thought that seemed reasonable. Then we started to brainstorm this new notion. Maybe I could give students a choice: either take the quiz or come with me to another room where I’d do some additional instruction on the topic. Maybe that could just be me trying to articulate every thought in my head as I try to do the quiz.
I’m definitely attracted to this if only to avoid looking out and seeing defeated faces. On the down side I feel like this sort of direct instruction 1) makes the students feel like they’re learning, but 2) doesn’t really help their learning. It reminds me of the students who say “I own the solution manual but I don’t use it to do my homework. Instead I love to study from it much more than struggling over any suggested exercises.” I’ve never actually believed students when they say that (not the first part, the second part). I think they look at well solved problems and dutifully nod their heads saying “oh yeah . . . of course . . . yep that’s right” instead of what we want our students to be thinking: “hmmm … not sure… oh wait … let me try … ooh, now I know!”
I’m also not sure if students would tend to make the right choice (for them) when offered to either take the quiz or come with me. I guess I’m not sure what to think.
Your thoughts? Here are some starters for you:
First an update on the database and our prototype. I haven’t added much to the database. Really only a dashboard list for the admin (me) showing the total number of measurements for each machine and when the last measurement was. It turns out that even though I fixed the pretty common wifi freeze with the watchdog approach, it still goes down about twice a week. I’m not really sure what’s up with that. The most recent time it happened I didn’t notice for about a day so when I went to look at it I noticed it was pretty hot. Unplugging it for 10 seconds or so and then replugging it seems to have fixed it for now. Any thoughts on how I can figure out what causes those very intermittent problems would be greatly appreciated. The class has devoted one lab to Arduinos so far and they all got to the point where they were measuring and calibrating temperature and controlling an LED. Pretty good for 90 minutes. We meet again about it this coming week when I’m hoping they’ve all found a “client” that they can program the arduino for.
The first new idea is to deal with client requests that are time-based. Something like “every night at midnight check the XXXX and report” as opposed to what we already have: “every Y minutes do something.” The arduino has a millisecond timer on it, but you can’t trust it to know in absolute terms what time it is. So at first I thought we couldn’t handle those requests. But then I remembered that we have a working wifi card on all of these! I figure we can just have it check the absolute time on some time server somewhere and at most be off by Y minutes. That’ll likely satisfy those sorts of clients (at least I hope so).
Already a few potential clients have asked for things like “every time the door opens measure XXX and report.” If they can handle a resolution of Y minutes, then we’re all set. Otherwise we’ll have to use the built-in interrupt stuff for arduinos. Then if the door opens an interrupt will be thrown and we’ll execute the whole “measure XXX and hook up to the internet” code.
This is the one that I would really like some advice on. Some students and I were brainstorming how we might communicate to the arduino to make a measurement. Really this would be an extension of the “using a clock” idea above. We’re thinking of updating the database web site so that the owner of the machine (which is currently defined as the person who most recently updated the code for that machine) could update a page with something like “yes” or “no” returned so that the machine would check that page first (every Y minutes, say) before deciding whether to do anything else. We could, of course, get more complicated with various messages triggering lots of different responses from the machine. The limit would be the storage on the arduino (20 totally different codes stored might not be possible, for example) but I think we can still do some cool stuff.
I guess my question is: is this the right way to go about it? I read a lot about making the arduino basically a web page server so that you can go to it and ask for things. That’s the bulk of the pages you get if you search for “arduino internet of things” so I know it’s pretty popular. My problem is that it seems like it’s asking the arduino to do quite a lot, and essentially be fully on (as opposed to a boring “pause” loop) all the time. I figure this approach saves a lot of that, but maybe I’m missing something.
So, we’d love your help. If you have any ideas/hare-brained-schemes/concerns/anecdotes/love-letters-to-mathematica let us know in the comments below. Here are some starters for you:
This article helped me clarify my thoughts about why web and not mobile apps. Honestly, for me, it’s a learning curve thing, since I know how to do web stuff (I’ve written my own LMS, a course schedule web site for my institution, a site for concept tests/quizzes, a jeopardy quiz site, and an Arduino Internet of Things site (which I wrote about in my last post)). Also it seems that you don’t have to make a choice between apple and android if you go with web apps. However, I think we’ll concentrate on things that’ll work well on mobile browsers just to keep that audience in mind. It helps that Twitter Bootstrap is mobile-first.
The hope would be that we could develop something that people need. I wrote about something that I’d like a while ago so maybe we’d just start with that one (it’s a site where students could upload photos that would be added to an ongoing slideshow that would be projected). I’d love it if we could respond to the needs of the community to make things that are useful (and teach students some useful coding skills).
We would use github and trello to keep organized. Github would allow us to has a core of working code along with branches where new features are developed. Github would also let new people join in pretty easily, though a working project might be intimidating to some. At first at least we’d be coding in the Laravel PHP framework. Participants would need a development machine that could run Laravel/php along with mysql. Installing xampp would do the trick, along with composer to easily handle various code dependencies. Once they have those working (really it only takes about 10 minutes to get all that working on a windows machine) they would just pull down the githup repository they’d like to work on and they’re in business. Really the notion of handling code with others using git is a useful skill.
Trello is an awesome way for a group to keep track of what there is to do, who’s doing what, and what’s done. I used it to great effect this summer with my research students (here’s our public list).
Once students have got a cool feature working on their local machines I would just have to merge the repository and pull it down to the development machine (for now it’ll be physics.hamline .edu which is where all the examples above are hosted – eventually I would hope to get something like webapps.hamline.edu or something). That way I’d be the only one dealing with the production machine and any headaches that come with getting it working right. I really like how github would help with that (and how students can see the working code on their development machines without having to wait for me to get it up for the whole world).
I think it’ll be fun to work with students who are developing these types of skills. I think I’d be a little hands-off with dictating what we work on and how, but I’d probably stick to Laravel, Test Driven-Development, and mysql. If someone comes along with skills to get other approaches working, then sure! I got all excited about Meteor a few months ago but getting it to work on a server with ease of community-based updates was a big hassle (for me). So Laravel/PHP/MYSQL for us for now. I think that students who really put some effort into this will be able to easily sell their scripting and collaboration skills with some production code to show off.
So what do you think. This is really just a 2-day-old brainstorm for the moment. I’d love some help moving this project forward. Here are some starters for you:
With some more internal funds we now have enough Arduino Uno’s, CC3000 wifi boards, and DHT 22 temperature/humidity probes for my whole class this fall (13 students). The total cost was something like $1200.
I based the code on two examples that come once you download the cc3000 library from Adafruit. The “build test” example checks the functionality of the board, and, importantly for how we wanted use it, sends the MAC address of the board back along the serial line to the computer. Then the “web client” example is what I made slight adjustments to in order to get it to work with our database. Really you’re just having it connect to a simple web page (with a GET request) and then having it read the result and then shut down. There’s a lot of code to help with connecting to the wifi but it’s pretty straightforward. At my institution the main wifi signal uses WPA2-EAP (I think) for security (the kind where you put in a username and password in the wifi configuration on your computer as opposed to the kind where you put your username and password into a browser page) and the cc3000 can’t handle that. I thought we were out of luck but one forum I read suggested seeing if my ITS department would be willing to just store the MAC address of the boards and allow them on the network without all the certification stuff. It turns out they were willing to do that! It’s on the “guest” wifi signal as opposed to the main one but it seems to work great. (Note the comment above about being able to have the arduino print out the MAC address with the initial test).
So you load the cc3000 library, run the “build test,” grab the MAC address, send it to ITS, then run a doctored version of “web client” with the appropriate wifi settings and the correct url for the database (and collecting the appropriate probe data).
One major headache that happened was the arduino would hang every few hours or so. It gets stuck in a loop and won’t do anything. Hitting the reset button fixes it, but that’s a pain for a machine placed somewhere on campus. Luckily there’s a very cool “watchdog” library for arduino that allows you to program the machine to reset if it goes into an infinite loop. Unfortunately the longest you can have it do something before it’s decided that it’s stuck is 8 seconds using the default watchdog approach. That sucks because the whole “connect to the wifi, send the info, parse the result” takes something like 24 seconds. Luckily, I found a very cool work around that allows you to multiply that 8 seconds by any integer you’d like. It uses interrupts on the watchdog and is very slick. Check it out. So now if it hangs in the wifi hookup process, it just resets itself and continues right along. If I look at my data I see usually one or two gaps of 6 minutes instead of 5 minutes between my data points every day. Not too bad.
I wanted to build a pretty flexible database for all this data. I wanted authorized uses to be able to add new machines (register the MAC address), attach probes to it (so the system could make sure that the type of data submitted was of the right sort), and describe the location it’s in. I also wanted to have a place to store the arduino code on the machine so that people could check it to understand any calibration issues. I’ve got nearly everything done:
This was the first time I programmed an application using Test Driven Development and I really liked it. I now have a suite of tests (over 50) that test every aspect of the application. That way if I make a change I’ll know if I’ve screwed something else up. Basically it’s a way to test all your web pages and user-clickable events to make sure they’re all still working. In the old days I’d just make a change, make sure the new thing I was working on was working and only find out days later that I screwed something else up. Very cool.
You can see the working database here.
I’m pretty excited about what we can do with that. We can have machines all over campus submitting data that we can really put to use. I’m also excited because I think I could easily handle other people’s data as well. If you’ve got a wifi-enabled arduino, just register on the site (and maybe send me a message), I can approve you and decide if you should be an admin or what and then you’d have access to your data. Alternatively people could feel free to fork my application and just host it on their own server.
By the way, there’s also a Plotly approach having arduino stream data to a graph if that’s all you’re interested in.
In the old days I’d just make up some dumb thing for my students to work on when learning how to work with an Arduino (make a working stoplight circuit, move a motor at a speed determined by the temperature, etc). What I’m excited about with this project is that they’ll be learning many of the same skills while adding to a larger university-wide project that other people care about. I hope that helps motivate them.
Working with my math colleague has been fun because he has his students deal with data sets in his statistics courses. Now he’s excited to use this data instead with really very little change to the learning outcomes. Again motivating the students to come up with hypotheses that could be tested using our data should be easier with this.
The other thing I’m excited to do in this upcoming class is to encourage the students to engage with community members. My hope is to identify several potential “clients” that they can go talk to and figure out what kind of data they want logged and why. It’s a math methods class for physics majors so maybe they can do some modeling of the system being measured. Not sure about that (though simple heat flow should be pretty easy) but it’s certainly possible.
So I’m pretty excited. Your thoughts? Here are some starters for you:
My partner and I talk a lot about how our son is learning. We think he does a great job with some things and just an ok job at others. We’ve been with him in stressful situations and we’ve all made it through (even the car!). But as we reflect on what we would have done in those situations we start to realize just how much better we are as drivers than he is, or that he will be even after another few months of intensive training. We’ve had (cough cough) 30 years of practice, and now we’d say we’re pretty good at it.
What I’m depressed about is the realization that years of experience (or 10,000 hours, if you prefer) can’t be taught. I’m pretty sure that my son will become a great driver, but I don’t think there’s anything I could do to help that along very fast. I’m depressed because my profession is teaching physics, and all I ever get is four years with a student. For most of my students all I ever get is one semester. Trying to teach “physics maturity” (to borrow and slightly change a phrase from my mathematics buddies) in a semester is really hard. Maybe impossible. If I knew my students were going to go off and continue to think about physics and practice physics and model things like crazy throughout their life, I suppose I could take solace that they’d eventually become the experts I want them to be. But the students that do that are in a minority so small that it’s probably not worth it to count them.
I’m realizing that all I can do is set the table for them. I can try to make a course experience that gives them some tools and gives them glimpses of others. Just as I can’t make my son a great driver in just a few months, I can’t make an expert in physics in one course.
So I’m depressed, but super excited to be heading off to the AAPT conference today so I can get the usual pick-me-up that I get from all my friends there. Who knows, maybe when I get back I’ll have a post with a title like “Teaching physics is the greatest thing you can do” or something like that.
Your thoughts? Here are some starters for you:
That sounds cool and all, but the details are proving to be tough. I’d like to brag a little about what we’ve been up to in this post (mostly so there’s a good record of it somewhere), but if you’re wondering about the title of this post, just go here where there’s a little explanation for what we need for you. Read on for more details.
This is actually the easy part. If you know the shape of the drum head you’re interested in (and can describe it mathematically — see below for that hassle) you just need a single command in Mathematica:
{frequencies, functions}=NDEigensystem[{-Laplacian[f[x, y], {x,y}], DirichletCondition[f[x,y], True]}, {f}, {x,y} \Element region, {10}]
where “region” is your mathematical description of the shape of the drum head. This command uses a Finite Element approach and returns the 10 lowest eigen frequencies. Note that you have to take the square root of the frequencies you get from this command to get the audio frequencies.
Here’s a sample of listening to various frequencies on a slowly changing shape:
Simple shapes are easy: a circle? Disk[], a rectangle? ImplicitRegion[-1<=x<=1 && -2<=y<=2, {x,y}]. But what about crazy shapes? And what about shapes that Mathematica can programmatically shift around while it hunts for cool shapes that produce cool spectra?
What we’ve decided to do is to use control points around the edge that Mathematica can make slight adjustments to. When it does, it redraws a smooth, closed curve that includes all the points and it then uses a cool command that turns that border into a region:
region = BoundaryMeshRegion[controlpoints, Line[{1,2,3,4,6,1}]]
The problem is that you have to make sure that the control points are in the right order around the border (say, clockwise, for example). Luckily it turns out that the traveling salesperson problem comes to the rescue here. If you want to find the shortest path visiting all the points in a plane (and returning to the first one), that path will not cross itself and hence will be a proper region border. So:
fst = FindShortestTour[points];
comes to the rescue. So Mathematica does this:
Ok, so let’s say you have six control points. Each one is an x and y value so you have a 12-dimensional optimization problem. What could we use? We’ve decided to use Mathematica’s implementation of an evolutionary algorithm (or genetic algorithm). Really it’s the same thing I was using when trying to see if Mathematica could learn to race around corners. Evolutionary approaches work well where there’s a humongous parameter space and you don’t really know any other way to explore it other than brute force.
The big problem (yes, I’m getting to the title of this post, hold your horses) is that a set of frequencies from a drum head (the result of step 4 above) needs to be converted to a single number that can be used to rank various drum heads in the evolutionary algorithm.
Ok, so we realized that we needed to be able to look at a spectrum from a drum head and rate it on the scale of “is it melodic?” We thought of some interesting approaches. Mostly they centered around measuring how close the frequency spectrum is to an evenly spaced one (which is what a stringed instrument gives you). We ran into lots of potential problems, though, not least was that orchestra chimes have a “missing fundamental” and still sound good.
We also realized that maybe we could handle mostly evenly spaced frequencies if we could determine where to thump the drum head to kill the offending non-evenly-spaced ones.
Ok, so now we had to go back to Mathematica to determine where on a particular drum head you could thump it to control the relative amplitudes of the various frequencies (think about how a stringed instrument sounds very different depending on where you hit it.
Here’s an example of how the frequencies from the shape of Minnesota change their relative amplitudes if you thump in the center of every county in Minnesota (note that the find shortest tour command was used to do that):
Luckily the NDEigensystem gives us the resonant shapes for every resonant frequency so finding the relative amplitude for a given thump location (and shape) really just amounts to doing this integral:
where is just the ith resonant shape and thump(x,y) is the function that describes the thump shape (and location).
It’s taken us a while to find a good way to do this integral fast, but we’re getting there (right now we’re at one second per frequency per shape).
So now we can look for a good candidate of frequencies and then hope there’s a thump location that’ll shut off the bad ones (fingers crossed!).
So then we hit on the way we could pull all of this together (we hope). We’ve decided to let the crowd (you!) help us rate a collection of frequencies and relative amplitudes on a scale of 0 – 5 where 0 is like white noise and 5 is a pure tone. We figured that since we’re making drums for people we ought to let people determine the single number that our evolutionary algorithm needs.
One of the researchers in the math department this summer is working on an artificial neural network to recognize handwriting and my students realized that approach could work here. All we need is to train the network on what are good, bad, and medium sounding collections of frequencies and relative amplitudes.
Luckily Mathematica has recently built in some really powerful functions that implement the major algorithms in neural network theory. The one we’re planning on using is “Predict” which just needs a whole bunch of these:
{{216, 456, 786, 890, 1012}, {0.5, 0.3, 0.6, 0.7, 1}}->2
where the first list of numbers is the random frequencies and the second is the relative amplitudes. It then trains on whatever you give it and then it can be used on future untrained ones.
So, we need your help! Please go to our new site and score a few random sounds on our 5 point scale (decimals are welcome). It just takes 1 second per sound and we’d love to just get a ton to train the neural network. Then our workflow will look like this:
We started developing the training set using Mathematica to generate sounds. This is pretty easy (just use the Play command) but it was tedius and we weren’t generating enough. This notion of crowdsourcing came from my wonderful students so I decided to give it a try over this holiday weekend.
I knew making a database-driven website wouldn’t be a problem (I rail against Blackboard so much because I finally just wrote my own LMS). But I didn’t know how to generate the sounds. So, I decided to dig into the HTML5 audio standards. It turns out that just a few lines of javascript code will generate a sound with a controllable frequency and amplitude:
oscillator$key = context.createOscillator(); gainNode$key = context.createGain(); oscillator$key.frequency.value = $value; currentTime = context.currentTime; oscillator$key.connect(gainNode$key); // Connect sound source 2 to gain node 2 gainNode$key.connect(context.destination); // Connect gain node 2 to output gainNode$key.gain.value = $amps[$key]; oscillator$key.start(currentTime); oscillator$key.stop(currentTime + 1);
where $key is set up as the loop variable (goes from 1 to 5). Feel free to take a look at the html source of our page to see how it all goes together.
So thanks for any help you can give. We really hope we get enough data so that the training is robust.
Thoughts? Here are some starters for you:
I’ve used a Lagrangian approach a ton in my work with students and my posts here. It’s a great way to model the dynamics of a system because you just have to parametrize the kinetic and potential energy of the system and you’re off. No vectors, no free body diagrams, just fun
Here’s the idea in a nutshell:
Hold a ball in your hand. In 2 seconds it needs to be back in your hand. What should you do with the ball during those two seconds to minimize the time integral of the kinetic energy minus the potential energy during the journey?
It’s a fun exercise to do with students. You’re asking them to minimize this integral over two seconds:
When I do this their first guess is to leave the ball in your hand. They like to define the gravitational potential energy there to be zero, and then know the kinetic energy is zero if it doesn’t move so they’ve found an easy way to get a total of zero for the integral. So I challenge them to find a path who’s answer would be negative! It’s a pretty fun exercise, especially if you actually calculate the integrals for their crazy ideas.
The point is that the winner is to throw the ball up so that it’s trajectory, responding simply to gravity, takes 2 seconds (ie throw it up 1.225 meters). The kinetic energy is positive during the whole journey (except for an instant at the top, of course) but the potential energy is positive during the whole journey too.
Calculus of variations teaches us that if you want to minimize an integral like this:
(where is shorthand for the x-velocity) you really just need to integrate this differential equation over the same time integral:
What’s cool is that if the function is KE-PE the equation above becomes Newton’s second law! That’s why this works. You use scalar energy expressions and you get the force equation for every component of motion! Now there are some other cool things like not needing to worry about constraint forces but I won’t worry about that in this post.
Ok, so what happens when you consider relativistic speeds (ie close to the speed of light)? Well, the first thing I did (which, spoiler, didn’t work) was to wrack my brain for an expression for the kinetic energy and plug away. When teaching relativity you get to a point when you’re making the argument with your students that KE isn’t just anymore but is really where gamma is given by:
If you take the limit of that expression for small v’s you get the usual expected result, and that’s certainly what we do right away with our students to make them feel better.
Ok, so I plugged it in and got a relativistic version of Newton’s 2nd law:
Note how the second term on the left side looks a little like “ma” while the right hand side is just the force from a conservative potential energy (U). The extra term on the left hand side is the weird stuff.
Without really thinking about whether that was the right equation, I modeled a constant force system and got this for the velocity
(I set the speed of light to 1). You can see that the speed is forced to obey the cosmic speed limit.
But here’s the problem. The equation above is wrong. That is not the correct relativistic Newton’s 2nd law equation.
So what happened? I plugged in the correct relativistic kinetic energy and the Lagrangian trick (minimizing KE-PE) gave a trajectory that doesn’t match what actually happens! So something’s wrong. Here’s a few possibilities (one is right, see if you can guess before reading the next paragraph):
It turns out it’s the last one. It took me a while of digging around, but this wikipedia article set me straight. The gist of what’s talked about there is this:
Yeah, weird, I know. It’s like “hey, I know what the answer in the back of the book is so I’m going to futz with my early equations until they give me the right answer. So what is the right functional to use? This:
Yep, it’s negative. Yep, it’s not an expression you’ve ever seen before if you’ve studied special relativity. But, guess what, it works! When you plug it in and do the calculus of variations trick you get the right dynamics. Surprise, surprise, given that it was built to do just that.
Here’s the same graph as above but not comparing that prediction with the right dynamics (in red):
It also asymptotes to the cosmic speed limit, just at a different rate.
That’s the question I was really wondering about. Luckily google came to the rescue with this great wikibook article that it found for me. It points out that the kinetic energy portion of the functional you use to make the relativistic dynamics work is really just proportional to the invariant space-time interval:
This is an expression for the “distance” between two distinct events in space-time that is the same for all inertial observers. It’s really cool given all the weird time dilation and length contraction that can go on in the various inertial frames.
So basically the trajectories that actual things follow is designed to make the space-time “jumps” add up to the smallest number. That’s super cool
Your thoughts? Here are a few starters for you:
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A quick refresher:
Midterm grades weren’t great. The most common grade was an F. I feel like crap about that. I just wanted to write about what’s been going on to help me reflect.
First the good news: I like the structure. The three problems every day help me really flesh out what I think is important and provide focus for what we do in class. I like a lot of the book problems but it’s fun to make up my own at times to (I really did use the one about 3D movie glasses that I talked about in the other post). Students come to the oral exams with their portfolios and some have some really great work done on them.
So why so many F’s? Those of you who’ve dabbled with standards-based grading know where they come from: “I can always reassess later.” While I thought knowing that a quiz was upcoming would motivate the students to take an honest stab at the problems between each class, quite often it seems that few have spent much time on them before the quiz. They know they can bomb the quiz and still reassess later. It makes for some pretty depressing quiz scores. Combine that with little pressure to reassess early and you get a bunch of F’s for midterm.
The first set of oral exams (each student does three in a week) was very depressing as well. The most common grade was a zero, which they got if they didn’t have anything in their portfolio for the random problem selected. I made it clear they’d get an immediate zero but that we’d spend the time making sure they knew how to get started on the problem.
I just finished the second week of oral exams (separated from the first by four weeks) and saw many less zeros. I would ask what the chances of a zero were and very few said “zero chance, I’ve got something for every one.” With one student I joked that he was treating the oral exams like a casino. One student only had one he hadn’t done. That’s the number that came up
I talked with many of the students who got F’s and asked if they had a plan. Most had a lot of confidence that they’d pass the course but they realized they needed to start turning in reassessments much more often. While that’s great news, I also hope they start looking at the problems earlier so that the quizzes can be good enough scores to keep them from having to reassess every standard. I asked a lot of them if they were mad at me because of the F’s and no one admitted to that. Most said it was an honest assessment of their turned in work while from several I got the sense that they felt it was a far cry from their internal understanding of the material.
I know from my colleagues’ experience that most of these students will work hard if you give them a hard deadline. My only deadline is the two-week rule that says you have to get in at least a piece of crap for every standard within two weeks of it being activated (talked about in class) or else it’s a zero forever. Most standards have a quiz associated that takes care of that, but the randomness means there’s the occasional standard that doesn’t get quizzed. That’s still a pretty weak deadline compared to my colleagues’ teaching approaches. My dreamer response is that this is a lesson they should learn, but I don’t feel I’m being very successful attaining that goal.
Labs is another place where I’ve realized I have to provide a different style of support. Most labs involve up to an hour of planning, roughly an hour of data collection, and an hour devoted to analysis. What happens in practice often is an hour of planning, an hour of data collection, and everyone leaves. They know that they’ll have 2 weeks to get something in so why would they have to work on the analysis then? I think a few of the students have come to realize that I can be very useful to them during the analysis stage, but if they don’t stick around they’ll have to track me down later. One big mistake I made was to trust them to do the heavy lifting involved in getting up the Mathematica syntax learning curve to do the types of analysis I want (Montecarlo-based error propagation, curve fitting that’s responsive to variable error bars and that produces error estimates on all the fit parameters). Last week when I turned in the midterm grades I sat down and made much better support documents in Mathematica that will help them focus on the physics that needs to be studied in the lab. That’s already paid off quite nicely for a couple of students.
Well, that’s where I sit. I’m a little nervous that I’ve lost the students, though I was heartened by some good conversations with each of them this week. I think the final grades will be much better than the midterms but I’m nervous that their memory of the class will be dominated by the last few weeks of the semester when a bunch of them will be making screencasts 24 hours a day. We’ll see.
Your thoughts? Here are some starters for you:
First a quick story about go-karts. I was “racing” in one (against my friends) and I was trying to follow the wide/narrow/wide path through all the corners. But I was losing! I finally realized that the wheels had terrific grip and that I could floor the pedal and hug all the curves and never spin out. My friends knew this and by the time I figured it out it was too late.
So what’s the physics involved here? The key is to figure out why wheels start to slip in the sideways direction. They have a particular amount of grip and that force provides the instantaneous centripetal acceleration for the wheel. If you know what the grip force is, along with the instantaneous radius of curvature, you can find the fastest possible speed at that section of the road:
or
So, if you know the path of the road, you should be able to figure out the maximum possible speed at every location. So how do you do that? Well, first let’s make sure we understand how we’re mathematically describing the path.
What I decided to do was just pick some random points in the plane. Then I interpolate a path that smoothly connects them all. Here’s the Mathematica syntax that does that:
pts = RandomReal[{-1, 1}, {5}]; intx = Interpolation[pts[[All, 1]], Method -> "Spline"]; inty = Interpolation[pts[[All, 2]], Method -> "Spline"];
So now we have two functions, intx and inty, that characterize what the path does. You can plot the path now using:
ParametricPlot[{intx[i], inty[i]}, {i, 1, 5}]
which give this:
I knew there was likely some cool differential geometry formula for finding the curvature at any point and I found it at this wikipedia page:
which I can calculate now that I have the interpolation functions from above. Cool, so now I can find the radius of curvature at every point:
So now I can use the equation above for the velocity at every point and figure out a trajectory, and more importantly, a time to traverse the path, which I’d love to minimize eventually.
To be clear, I pick an arbitrary grip force and then calculate the radius of curvature and hence the max speed everywhere and I figure out how long it would take to make the journey. I realized that I’d risk the occasional infinite speed for straight portions of the track so I decided to build in a cap on the speed, that I arbitrarily picked.
So how do I figure out the time once I know the speeds. Pretty easily, actually, as for every segment of the path the small time is determined by the distance, divided by the speed:
where again i is the parametrization that I used (it just basically counts the original random points) and the speed (v(i)) is calculated as above.
Ok, cool, so if you give me a path, I’ll tell you the fastest you could traverse it. But that doesn’t yet let me figure out better paths around corners. To do that I need to generate some other paths to test to see if they’re faster. Remember they might not be as tight of turns (and so likely faster at the curves) but they’re then going to be likely longer. The hope is that we can find an optimum.
How do I generate other test paths? Well, for each of the original random points, I perturb the path in a direction perpendicular to the original path (which I’ll start calling the middle of the road). If there’s 5 points, then at each the path will move a little left or right of the center, and I’ll use the spline interpolation again to get a smooth path that connects all those perturbations.
So now it’s a 5 dimensional optimization problem. In other words, what is the best combination of those 5 perturbations that yields a path that allows the car to make the whole journey faster. Luckily Mathematica‘s NMinimize function is totally built for a task like this. Here’s what it found:
Note how in the last curve the red point has to significantly slow down, allowing the green point to win. Cool, huh?
Here’s another example that I didn’t have the patience to let NMinimize run (I let it run for 30 minutes before I gave up). It took so long because I used 10 original points, and so it was a 10 dimensional optimization problem. Luckily, just by running some random perturbations I found a significantly better path. Note how it accepts a really tight turn towards the end but it still ends up winning:
As a last note, I should mentions that making the animations took me a while to figure out. I knew the speed at every point (note, not the velocity!) but I needed to know the position (in 2D) at every point in time. I finally figured out how to do that (obviously). Here’s the command:
NDSolve[{D[intx[i[t]], t]^2 + D[inty[i[t]], t]^2 == bestvnew[i[t]]^2,
i[0] == num}, {i}, {t, 0, tmax}]
where tmax was how long the path takes. Basically I’m solving for how fast I should go from point 1 to the last point (i as a function of time). Then I can just plot the dots at the right location at {intx[i[t]], inty[i[t]]}. That worked like a charm.
Alrighty, that’s been my fun for the last few days. Thoughts? Here are some starters for you:
Here’s her tweet
When I saw it I started to wonder if angular momentum was enough to explain it. So I set about trying to model it. Here’s my first try:
It does a pretty good job showing how the fast rotation of the red ball produces enough tension in the line to slow and then later raise the green ball. Here’s a plot of the tension in the line as a function of time:
So how did I model it? I decided to use a Lagrange multiplier approach where the length of the rope needs to be held constant. Here’s a screenshot of the code:
You define the constraint, the kinetic and potential energies, and then just do a lagrangian differential equation for x and y of both particles:
(note that in the screen shot above there’s actually some air resistance added as an extra term on the left hand side of the “el” command).
Very cool. But what about the notion that the rope wraps around the bar, effectively shortening the string? I thought about it for a while and realized I could approach the problem a little differently if I used radial coordinates. First here’s a code example of a particle tied to a string whose other side is tied to the post:
I’ve changed the constraint so that some of the rope is wrapped around the bar according to the angle of the particle. Here’s what that yields:
Ok, so then I wanted to feature wrapping in the code with both masses. Here’s that code:
And here’s the result, purposely starting the more massive object a little off from vertical:Fun times! Your thoughts? Here are some starters for you: